CarpetEvolutionMask

Christian D. Ott, Erik Schnetter <cott@aei.mpg.de>

August 01 2005

Abstract

1 Introduction

2 Physical System

3 Numerical Implementation

4 Using This Thorn

4.1 Obtaining This Thorn

4.2 Basic Usage

4.3 Special Behaviour

4.4 Interaction With Other Thorns

4.5 Examples